The Map

 Overview 

Set in Alaska, the Map is an important aspect of the game, because otherwise there would be no point to the game. There are many locations, ranging from military bases to civilian cities. Be warned however, as the overflow of zombies aren't the only threat present in the game.

There isn't much realism of the game's depiction of Alaska with the real one, however the large influx of military bases are the closest.

Locations
Fonsbury: Small rural town

Farmland: A plot of farmland, located left of East Ruttson

East Ruttson: A city

Best Locations

 * 1) Fort Milberg - It contains some of the best items in the game, however is overlooked by "The Sniper's Nest" Which is the small fort next to Milberg. The fort itself is messy and contains many buildings, making the area dangerous even for a highly geared player, but ironically can help players by providing cover.
 * 2) Fort Camel - Contains some of the best items as well, however it's smaller which means less loot spawns. It is also another highly camped spot and it is recommended to avoid this area until you have some decent gear.
 * 3) Prison - The real treasure of the prison is the watchtowers. There are many of them and they have good loot spawns. (PKP'S, rare attachments, and rare guns.) However, it still isn't as good as the other military locations, because the M107 doesn't naturally spawn at Prison.
 * 4) Airfield - A good spot, the big radio tower is often camped by snipers. Ranked at the bottom of the list because It's relatively small compared to the other military areas. Highly dangerous for any new player.

5. West Rutson (Crane) - A small town in the corner of the map, with a construction site withholding a large crane, and is used for sniping people in the radio tower in the Airfield. The construction site has many fortification spawns (Sandbags, Barbed wire, Boards, Etc.) as well as various backpacks ranging from small to Coyote and is usually camped for the crane. This is a good spot for new players because of the loot spawns.